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Aug 26

SERUM: State Extraction and Refinement for User Modeling

Agentic assistants capable of proactive, personalized interactions require structured models of user intent and workflow. However, building these models from raw, unstructured screen activity remains an open challenge. We present SERUM, a multi-pass framework that extracts finite-state behavioral models directly from unstructured egocentric video using hierarchical VLM annotation. Processing screen recordings through a sliding window, SERUM alternates between activity-recognition and intent-inference passes, with each pass refining labels using accumulated prior context to reduce hallucination and temporal conflation seen in single-pass annotation. Synonymous states are then merged via sentence embeddings and human-calibrated thresholds into a compact, coherent taxonomy. We evaluate behavioral structure by fitting first-order Markov models over the resulting label sequences (both actions and intents) and measuring predictive accuracy against frequency baselines. Across 61 egocentric videos in four domains (coding, cooking, physical activities, and daily life), we find: (1) iterative label refinement converges to a stable state vocabulary, which we term schematic equilibrium, after several passes; (2) normalized Markov models achieve substantially lower perplexity and higher action predictions than frequency baselines, with the largest gains on structured tasks like coding; and (3) human annotators rate final-pass labels as accurate and meaningfully improved over first-pass labels. To our knowledge, SERUM is the first system to produce interpretable process models from unstructured egocentric screen video without manual annotation, opening a scalable pathway for user modeling and behavioral understanding in the wild. Our demo, code, and results are publicly available

  • 5 authors
·
Jul 30

QwenLong-L1.5: Post-Training Recipe for Long-Context Reasoning and Memory Management

We introduce QwenLong-L1.5, a model that achieves superior long-context reasoning capabilities through systematic post-training innovations. The key technical breakthroughs of QwenLong-L1.5 are as follows: (1) Long-Context Data Synthesis Pipeline: We develop a systematic synthesis framework that generates challenging reasoning tasks requiring multi-hop grounding over globally distributed evidence. By deconstructing documents into atomic facts and their underlying relationships, and then programmatically composing verifiable reasoning questions, our approach creates high-quality training data at scale, moving substantially beyond simple retrieval tasks to enable genuine long-range reasoning capabilities. (2) Stabilized Reinforcement Learning for Long-Context Training: To overcome the critical instability in long-context RL, we introduce task-balanced sampling with task-specific advantage estimation to mitigate reward bias, and propose Adaptive Entropy-Controlled Policy Optimization (AEPO) that dynamically regulates exploration-exploitation trade-offs. (3) Memory-Augmented Architecture for Ultra-Long Contexts: Recognizing that even extended context windows cannot accommodate arbitrarily long sequences, we develop a memory management framework with multi-stage fusion RL training that seamlessly integrates single-pass reasoning with iterative memory-based processing for tasks exceeding 4M tokens. Based on Qwen3-30B-A3B-Thinking, QwenLong-L1.5 achieves performance comparable to GPT-5 and Gemini-2.5-Pro on long-context reasoning benchmarks, surpassing its baseline by 9.90 points on average. On ultra-long tasks (1M~4M tokens), QwenLong-L1.5's memory-agent framework yields a 9.48-point gain over the agent baseline. Additionally, the acquired long-context reasoning ability translates to enhanced performance in general domains like scientific reasoning, memory tool using, and extended dialogue.

AlibabaTongyiLab TongyiLab
·
Dec 14, 2025 5

Controllable Latent Space Augmentation for Digital Pathology

Whole slide image (WSI) analysis in digital pathology presents unique challenges due to the gigapixel resolution of WSIs and the scarcity of dense supervision signals. While Multiple Instance Learning (MIL) is a natural fit for slide-level tasks, training robust models requires large and diverse datasets. Even though image augmentation techniques could be utilized to increase data variability and reduce overfitting, implementing them effectively is not a trivial task. Traditional patch-level augmentation is prohibitively expensive due to the large number of patches extracted from each WSI, and existing feature-level augmentation methods lack control over transformation semantics. We introduce HistAug, a fast and efficient generative model for controllable augmentations in the latent space for digital pathology. By conditioning on explicit patch-level transformations (e.g., hue, erosion), HistAug generates realistic augmented embeddings while preserving initial semantic information. Our method allows the processing of a large number of patches in a single forward pass efficiently, while at the same time consistently improving MIL model performance. Experiments across multiple slide-level tasks and diverse organs show that HistAug outperforms existing methods, particularly in low-data regimes. Ablation studies confirm the benefits of learned transformations over noise-based perturbations and highlight the importance of uniform WSI-wise augmentation. Code is available at https://github.com/MICS-Lab/HistAug.

  • 6 authors
·
Aug 20, 2025

MuCo: Multi-turn Contrastive Learning for Multimodal Embedding Model

Universal Multimodal embedding models built on Multimodal Large Language Models (MLLMs) have traditionally employed contrastive learning, which aligns representations of query-target pairs across different modalities. Yet, despite its empirical success, they are primarily built on a "single-turn" formulation where each query-target pair is treated as an independent data point. This paradigm leads to computational inefficiency when scaling, as it requires a separate forward pass for each pair and overlooks potential contextual relationships between multiple queries that can relate to the same context. In this work, we introduce Multi-Turn Contrastive Learning (MuCo), a dialogue-inspired framework that revisits this process. MuCo leverages the conversational nature of MLLMs to process multiple, related query-target pairs associated with a single image within a single forward pass. This allows us to extract a set of multiple query and target embeddings simultaneously, conditioned on a shared context representation, amplifying the effective batch size and overall training efficiency. Experiments exhibit MuCo with a newly curated 5M multimodal multi-turn dataset (M3T), which yields state-of-the-art retrieval performance on MMEB and M-BEIR benchmarks, while markedly enhancing both training efficiency and representation coherence across modalities. Code and M3T are available at https://github.com/naver-ai/muco

  • 10 authors
·
Feb 6

Human3R: Everyone Everywhere All at Once

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative contact-aware refinement between humans and scenes, and heavy dependencies, e.g., human detection, depth estimation, and SLAM pre-processing, Human3R jointly recovers global multi-person SMPL-X bodies ("everyone"), dense 3D scene ("everywhere"), and camera trajectories in a single forward pass ("all-at-once"). Our method builds upon the 4D online reconstruction model CUT3R, and uses parameter-efficient visual prompt tuning, to strive to preserve CUT3R's rich spatiotemporal priors, while enabling direct readout of multiple SMPL-X bodies. Human3R is a unified model that eliminates heavy dependencies and iterative refinement. After being trained on the relatively small-scale synthetic dataset BEDLAM for just one day on one GPU, it achieves superior performance with remarkable efficiency: it reconstructs multiple humans in a one-shot manner, along with 3D scenes, in one stage, at real-time speed (15 FPS) with a low memory footprint (8 GB). Extensive experiments demonstrate that Human3R delivers state-of-the-art or competitive performance across tasks, including global human motion estimation, local human mesh recovery, video depth estimation, and camera pose estimation, with a single unified model. We hope that Human3R will serve as a simple yet strong baseline, be easily extended for downstream applications.Code available in https://fanegg.github.io/Human3R

  • 6 authors
·
Oct 7, 2025 2

Kamera: Unified Position-Invariant Multimodal KV Cache for Training-Free Reuse

Multimodal agents repeatedly re-examine the same video frames, UI screenshots, and rendered artifacts as their context window slides and reasoning iterates, yet every look-back re-encodes from scratch, because prefix caches serve reuse only at a fixed leading position. We show this recompute is avoidable, and identify exactly what naive KV reuse loses: the cross-chunk conditioning a chunk absorbs from its neighbours. This loss is asymmetric. The direct readout of a cached chunk is recovered exactly and for free by the standard state-merge. What remains is a diffuse, low-rank residue concentrated in deep layers, invisible to single-hop retrieval but precisely what multi-hop reasoning binds on. Blind reuse therefore leaves single-hop recall intact while halving multi-hop accuracy; this is the failure mode prior position-independent caches, designed for single-context or single-image reuse, do not address. We repair it with a small, training-free low-rank conditioning patch stored alongside each position-free chunk. Reuse reduces to one operator across MLA, GQA, and MHA: exact RoPE re-rotation to any target position, plus the patch that restores cross-chunk binding. This makes three window operations cheap: reorder (one patch serves every ordering of a cached set), sliding-window survival (surviving chunks relocate via rotation only, zero re-encode), and recall (an evicted chunk is rehydrated by its patch, never re-encoded). A rank-m patch recovers full task accuracy on cross-chunk-binding benchmarks, MM-NIAH across two attention families and two-page doc-QA, at a fraction of the KV footprint, and reconstructs re-prefill KV to within bf16 rounding in a production SGLang kernel across six backbones. The conditioning signal is strongest in redundant vision and video streams, making our solution most impactful where multimodal agents spend their recompute budget.

  • 4 authors
·
Jun 21

Partially Conditioned Patch Parallelism for Accelerated Diffusion Model Inference

Diffusion models have exhibited exciting capabilities in generating images and are also very promising for video creation. However, the inference speed of diffusion models is limited by the slow sampling process, restricting its use cases. The sequential denoising steps required for generating a single sample could take tens or hundreds of iterations and thus have become a significant bottleneck. This limitation is more salient for applications that are interactive in nature or require small latency. To address this challenge, we propose Partially Conditioned Patch Parallelism (PCPP) to accelerate the inference of high-resolution diffusion models. Using the fact that the difference between the images in adjacent diffusion steps is nearly zero, Patch Parallelism (PP) leverages multiple GPUs communicating asynchronously to compute patches of an image in multiple computing devices based on the entire image (all patches) in the previous diffusion step. PCPP develops PP to reduce computation in inference by conditioning only on parts of the neighboring patches in each diffusion step, which also decreases communication among computing devices. As a result, PCPP decreases the communication cost by around 70% compared to DistriFusion (the state of the art implementation of PP) and achieves 2.36sim 8.02times inference speed-up using 4sim 8 GPUs compared to 2.32sim 6.71times achieved by DistriFusion depending on the computing device configuration and resolution of generation at the cost of a possible decrease in image quality. PCPP demonstrates the potential to strike a favorable trade-off, enabling high-quality image generation with substantially reduced latency.

  • 3 authors
·
Dec 3, 2024

SPARE: Single-Pass Annotation with Reference-Guided Evaluation for Automatic Process Supervision and Reward Modelling

Process or step-wise supervision has played a crucial role in advancing complex multi-step reasoning capabilities of Large Language Models (LLMs). However, efficient, high-quality automated process annotation remains a significant challenge. To address this, we introduce Single-Pass Annotation with Reference-Guided Evaluation (SPARE), a novel structured framework that enables single-pass, per-step annotation by aligning each solution step to one or multiple steps in a reference solution, accompanied by explicit reasoning for evaluation. We show that reference-guided step-level evaluation effectively facilitates process supervision on four datasets spanning three domains: mathematical reasoning, multi-hop compositional question answering, and spatial reasoning. We demonstrate that SPARE, when compared to baselines, improves reasoning performance when used for: (1) fine-tuning models in an offline RL setup for inference-time greedy-decoding, and (2) training reward models for ranking/aggregating multiple LLM-generated outputs. Additionally, SPARE achieves competitive performance on challenging mathematical datasets while offering 2.6 times greater efficiency, requiring only 38% of the runtime, compared to tree search-based automatic annotation. The codebase, along with a trained SPARE-PRM model, is publicly released to facilitate further research and reproducibility.

  • 3 authors
·
Jun 18, 2025

The Two-Pass Softmax Algorithm

The softmax (also called softargmax) function is widely used in machine learning models to normalize real-valued scores into a probability distribution. To avoid floating-point overflow, the softmax function is conventionally implemented in three passes: the first pass to compute the normalization constant, and two other passes to compute outputs from normalized inputs. We analyze two variants of the Three-Pass algorithm and demonstrate that in a well-optimized implementation on HPC-class processors performance of all three passes is limited by memory bandwidth. We then present a novel algorithm for softmax computation in just two passes. The proposed Two-Pass algorithm avoids both numerical overflow and the extra normalization pass by employing an exotic representation for intermediate values, where each value is represented as a pair of floating-point numbers: one representing the "mantissa" and another representing the "exponent". Performance evaluation demonstrates that on out-of-cache inputs on an Intel Skylake-X processor the new Two-Pass algorithm outperforms the traditional Three-Pass algorithm by up to 28% in AVX512 implementation, and by up to 18% in AVX2 implementation. The proposed Two-Pass algorithm also outperforms the traditional Three-Pass algorithm on Intel Broadwell and AMD Zen 2 processors. To foster reproducibility, we released an open-source implementation of the new Two-Pass Softmax algorithm and other experiments in this paper as a part of XNNPACK library at GitHub.com/google/XNNPACK.

  • 2 authors
·
Jan 13, 2020

FlowBender: Feedback-Aware Training for Self-Correcting Conditional Flows

Conditional diffusion and flow models routinely fail to satisfy the very constraints that define their task. For instance, a depth-conditioned model often produces images whose re-extracted depth disagrees with the input, even though the forward operator--the depth predictor defining the constraint--is available during both training and inference. Existing approaches generally fall into two categories: supervised models that treat the conditioning signal as a static cue and ignore alignment information at inference, and guidance-based methods that consult it through hand-tuned linear updates, typically trading fidelity to the condition against the plausibility of the generated sample. We argue that the fundamental gap in both paradigms is that the model is never trained to utilize its own alignment error. We introduce FlowBender, a closed-loop framework that treats this error as a first-class input, training the network to learn a correction policy conditioned on inference-time feedback. At each step, an unguided look-ahead pass estimates the clean signal, a task-specific deviation is computed via the forward operator, and a refinement pass consumes this signal to produce a corrected velocity. We propose several variants of FlowBender, including a gradient-based formulation for differentiable operators and a zero-order variant for non-differentiable settings such as JPEG compression. For efficient sampling, we introduce a prior-step shortcut that enables closed-loop correction at a minimal additional computational cost. Across image-to-image translation, restoration, and 3D mesh texturing, FlowBender consistently outperforms standard supervised baselines, alignment-loss-augmented training, and state-of-the-art inference-time guidance, improving fidelity and plausibility simultaneously rather than trading them against each other. Project page: https://flow-bender.github.io/

RFMSR: Residual Flow Matching for Image Super-Resolution

Image super-resolution (ISR) has witnessed remarkable progress with diffusion models and flow matching. The dominant text-to-image (T2I) based approaches leverage large-scale foundation models as generative priors, achieving impressive perceptual quality but at the cost of massive model sizes and prohibitive training expenses. Recent flow-matching-based vision-only approaches have made significant strides; however, they adopt standard flow formulations that transport from a pure Gaussian prior to the data distribution, discarding the rich structural information already present in the low-quality (LQ) input. Furthermore, existing single-step acceleration techniques often forfeit the model's multi-step inference capability. In this paper, we propose Residual Flow Matching for Image Super-Resolution (RFMSR), a vision-only framework that centers the source distribution at the LQ latent, reducing transport distance and preserving structural priors throughout the flow trajectory. We further introduce a two-phase training strategy: Phase I pretrains the velocity field via conditional flow matching, while Phase II applies end-to-end supervision to the single-step prediction while retaining the velocity loss across all timesteps, achieving high-quality single-step generation without sacrificing multi-step refinement. Extensive experiments demonstrate that RFMSR achieves comparable or even superior perceptual quality compared to state-of-the-art (SOTA) methods. The source code is available at https://github.com/Faze-Hsw/RFMSR.

  • 5 authors
·
Jul 13

GB-LSR: A Fast Local Spectral Image Representation with a Single Global Bandwidth for Continuous Reconstruction and Super-Resolution

We present GB-LSR (Global-Bandwidth Local Spectral Representation), a fixed-grid local spectral representation for continuous image reconstruction. The image domain is partitioned into non-overlapping square patches, each carrying coefficients for a truncated Fourier basis predicted from shared convolutional-encoder features. A single trainable scalar bandwidth is shared globally across all patches and images, and reconstruction at any continuous coordinate is a fixed-size basis contraction whose cost is independent of image size. We study three bandwidth-handling variants: a trainable global scalar (main), a fixed global scalar, and a per-patch bandwidth field. On a standardized native-reconstruction benchmark across Kodak, Set14, and Urban100, the main variant outperforms matched-budget amortized LIIF / LTE / WIRE re-implementations by 2.8-3.6 dB PSNR and 0.11-0.15 LPIPS, while running at roughly one-quarter of the slowest baseline's inference cost. The single global scalar suffices empirically: per-patch adaptive-bandwidth alternatives do not improve over it on either a closed-form locality diagnostic or an end-to-end ablation. In a separate arbitrary-scale super-resolution (ASR) extension, GB-LSR achieves competitive PSNR-Y under a canonical-style SR protocol and runs 1.44x faster than LIIF-RDN and 3.25x faster than LTE-SwinIR at x4; within the same extension, a variant trained and evaluated without 4-corner local-ensemble averaging gives a 1.77x speedup with 35% lower peak memory and negligible PSNR change, while additionally widening the RDN encoder from 64 to 96 channels gives a small positive PSNR shift with a 1.58x speedup and 31% lower peak memory. Native-reconstruction claims are scoped to the matched-budget amortized protocol, and ASR claims are scoped to a separate canonical-style SR protocol.

  • 2 authors
·
Jun 16

Accelerating Diffusion Decoders via Multi-Scale Sampling and One-Step Distillation

Image tokenization plays a central role in modern generative modeling by mapping visual inputs into compact representations that serve as an intermediate signal between pixels and generative models. Diffusion-based decoders have recently been adopted in image tokenization to reconstruct images from latent representations with high perceptual fidelity. In contrast to diffusion models used for downstream generation, these decoders are dedicated to faithful reconstruction rather than content generation. However, their iterative sampling process introduces significant latency, making them impractical for real-time or large-scale applications. In this work, we introduce a two-stage acceleration framework to address this inefficiency. First, we propose a multi-scale sampling strategy, where decoding begins at a coarse resolution and progressively refines the output by doubling the resolution at each stage, achieving a theoretical speedup of O(log n) compared to standard full-resolution sampling. Second, we distill the diffusion decoder at each scale into a single-step denoising model, enabling fast and high-quality reconstructions in a single forward pass per scale. Together, these techniques yield an order-of-magnitude reduction in decoding time with little degradation in output quality. Our approach provides a practical pathway toward efficient yet expressive image tokenizers. We hope it serves as a foundation for future work in efficient visual tokenization and downstream generation.

  • 2 authors
·
Mar 19

A Variational Perspective on Solving Inverse Problems with Diffusion Models

Diffusion models have emerged as a key pillar of foundation models in visual domains. One of their critical applications is to universally solve different downstream inverse tasks via a single diffusion prior without re-training for each task. Most inverse tasks can be formulated as inferring a posterior distribution over data (e.g., a full image) given a measurement (e.g., a masked image). This is however challenging in diffusion models since the nonlinear and iterative nature of the diffusion process renders the posterior intractable. To cope with this challenge, we propose a variational approach that by design seeks to approximate the true posterior distribution. We show that our approach naturally leads to regularization by denoising diffusion process (RED-Diff) where denoisers at different timesteps concurrently impose different structural constraints over the image. To gauge the contribution of denoisers from different timesteps, we propose a weighting mechanism based on signal-to-noise-ratio (SNR). Our approach provides a new variational perspective for solving inverse problems with diffusion models, allowing us to formulate sampling as stochastic optimization, where one can simply apply off-the-shelf solvers with lightweight iterates. Our experiments for image restoration tasks such as inpainting and superresolution demonstrate the strengths of our method compared with state-of-the-art sampling-based diffusion models.

  • 4 authors
·
May 7, 2023

DEMON: Diffusion Engine for Musical Orchestrated Noise

We present DEMON, a real-time diffusion engine that makes the denoising process playable as a live musical instrument: a control surface both broad (many parameters shaped per-frame across the output) and responsive (each control taking effect as fast as its place in the denoising loop allows). Built on ACE-Step 1.5 and StreamDiffusion's ring-buffer architecture with TensorRT acceleration, it sustains up to 12.3 decoder completions per second for 60-second music on a single consumer GPU (RTX 5090), or 11.3 generations per second at our production ring-depth of 4. At these rates denoising parameters become viable as live performance controls, but the ring buffer propagates per-request changes only at its drain rate, a floor of S denoising steps. We contribute four mechanisms. (1) Per-slot heterogeneous denoise scheduling: each ring-buffer slot owns its timestep schedule, so a moving denoise slider is tracked without wiping the in-flight queue, where the upstream global-schedule design must rebuild and discard it. (2) Shared mutable per-step state, giving any parameter consulted at every solver step next-tick effect, bypassing ring-buffer drain. (3) Per-frame source blending: a sampling-time control on the standard SDE re-noise step, giving a framewise transformation-strength axis that complements scalar denoise scheduling. (4) Windowed VAE decode exploiting receptive-field analysis for an 8.0x decode speedup. Together these separate streaming-diffusion parameters into four propagation classes, by onset and convergence latency.

daydreamlive Daydream
·
May 26 2

PRISM: Prior Rectification and Uncertainty-Aware Structure Modeling for Diffusion-Based Text Image Super-Resolution

Text image super-resolution (Text-SR) requires more than visually plausible detail synthesis: slight errors in stroke topology may alter character identity and break readability. Existing methods improve text fidelity with stronger recognition-based or generative priors, yet they still face two unresolved challenges under severe degradation: the text condition extracted from low-quality inputs can itself be unreliable, and a plausible global prior does not fully determine fine-grained stroke boundaries. We present PRISM, a single-step diffusion-based Text-SR framework that addresses these two challenges through Flow-Matching Prior Rectification (FMPR) and a Structure-guided Uncertainty-aware Residual Encoder (SURE). FMPR constructs a privileged training-time prior from paired low-quality/high-quality latents and learns a flow matching that transports degraded embeddings toward this restoration-oriented prior space, yielding more accurate and reliable global text guidance. SURE further predicts uncertainty-aware structural residuals to selectively absorb reliable local boundary evidence while suppressing ambiguous stroke cues. Together, these components enable explicit global prior rectification and local structure refinement within a single diffusion restoration pass. Experiments on both synthetic and real-world benchmarks show that PRISM achieves state-of-the-art performance with millisecond-level inference. Our dataset and code will be available at https://github.com/faithxuz/PRISM.

  • 5 authors
·
May 12 3

Superposed Decoding: Multiple Generations from a Single Autoregressive Inference Pass

Many applications today provide users with multiple auto-complete drafts as they type, including GitHub's code completion, Gmail's smart compose, and Apple's messaging auto-suggestions. Under the hood, language models support this by running an autoregressive inference pass to provide a draft. Consequently, providing k drafts to the user requires running an expensive language model k times. To alleviate the computation cost of running k inference passes, we propose Superposed Decoding, a new decoding algorithm that generates k drafts at the computation cost of one autoregressive inference pass. We achieve this by feeding a superposition of the most recent token embeddings from the k drafts as input to the next decoding step of the language model. At every inference step we combine the k drafts with the top-k tokens to get k^2 new drafts and cache the k most likely options, using an n-gram interpolation with minimal compute overhead to filter out incoherent generations. Our experiments show that k drafts from Superposed Decoding are at least as coherent and factual as Nucleus Sampling and Greedy Decoding respectively, while being at least 2.44times faster for kge3. In a compute-normalized setting, user evaluations demonstrably favor text generated by Superposed Decoding over Nucleus Sampling. Code and more examples open-sourced at https://github.com/RAIVNLab/SuperposedDecoding.

  • 10 authors
·
May 28, 2024

BiBench: Benchmarking and Analyzing Network Binarization

Network binarization emerges as one of the most promising compression approaches offering extraordinary computation and memory savings by minimizing the bit-width. However, recent research has shown that applying existing binarization algorithms to diverse tasks, architectures, and hardware in realistic scenarios is still not straightforward. Common challenges of binarization, such as accuracy degradation and efficiency limitation, suggest that its attributes are not fully understood. To close this gap, we present BiBench, a rigorously designed benchmark with in-depth analysis for network binarization. We first carefully scrutinize the requirements of binarization in the actual production and define evaluation tracks and metrics for a comprehensive and fair investigation. Then, we evaluate and analyze a series of milestone binarization algorithms that function at the operator level and with extensive influence. Our benchmark reveals that 1) the binarized operator has a crucial impact on the performance and deployability of binarized networks; 2) the accuracy of binarization varies significantly across different learning tasks and neural architectures; 3) binarization has demonstrated promising efficiency potential on edge devices despite the limited hardware support. The results and analysis also lead to a promising paradigm for accurate and efficient binarization. We believe that BiBench will contribute to the broader adoption of binarization and serve as a foundation for future research. The code for our BiBench is released https://github.com/htqin/BiBench .

  • 8 authors
·
Jan 26, 2023

Pipeline-Native Transformers: Co-Designing Model Architecture and CPU Inference for Bandwidth-Efficient Autoregressive Decode

Single-token autoregressive decode on CPUs is bound by memory bandwidth, not arithmetic: a modern CPU sustains roughly 1 TFLOP/s of compute but only about 50 GB/s from main memory, and each generated token must stream every active weight once. This report argues that the most effective response is to co-design the model architecture and the inference runtime together. It presents cflow, a CPU-first streaming engine, alongside a family of pipeline-native transformer architectures whose inter-layer dependency graphs are constructed to permit a vertical, stage-major execution schedule. cflow stores weights as L2-sized tiles in compute-consumption order, reads only the top-k experts of each mixture-of-experts layer, fuses projections, and executes a delay-aware schedule from per-model dependency parameters. Across five architectures trained on TinyStories, one (arch2_4_combined) achieves a 2.00x reduction in critical-path weight bandwidth (9.00 to 4.50 MB/token) within 0.24 perplexity of the best candidate, and the tile layout incurs 7.29x fewer L1-data read misses than a row-major baseline. On a 30.9-billion-parameter pipeline-native MoE, cflow decodes at 5.94 tokens/s (tok/s) on a 32-vCPU Ice Lake server, ahead of llama.cpp (4.75) and the vLLM CPU backend (1.65) on comparably sized dense models. Realizing the expert-delay window as asynchronous I/O overlap on a disk-resident expert tier yields a further net win of up to 1.68x, matching the overlap model within 1%. Measurement refutes one of the eight design claims and leaves a second inconclusive; both are reported in full, with the conditions under which they would hold.

  • 1 authors
·
Aug 23

ZO2: Scalable Zeroth-Order Fine-Tuning for Extremely Large Language Models with Limited GPU Memory

Fine-tuning large pre-trained LLMs generally demands extensive GPU memory. Traditional first-order optimizers like SGD encounter substantial difficulties due to increased memory requirements from storing activations and gradients during both the forward and backward phases as the model size expands. Alternatively, zeroth-order (ZO) techniques can compute gradients using just forward operations, eliminating the need to store activations. Furthermore, by leveraging CPU capabilities, it's feasible to enhance both the memory and processing power available to a single GPU. We propose a novel framework, ZO2 (Zeroth-Order Offloading), for efficient zeroth-order fine-tuning of LLMs with only limited GPU memory. Our framework dynamically shifts model parameters between the CPU and GPU as required, optimizing computation flow and maximizing GPU usage by minimizing downtime. This integration of parameter adjustments with ZO's double forward operations reduces unnecessary data movement, enhancing the fine-tuning efficacy. Additionally, our framework supports an innovative low-bit precision approach in AMP mode to streamline data exchanges between the CPU and GPU. Employing this approach allows us to fine-tune extraordinarily large models, such as the OPT-175B with more than 175 billion parameters, on a mere 18GB GPU--achievements beyond the reach of traditional methods. Moreover, our framework achieves these results with almost no additional time overhead and absolutely no accuracy loss compared to standard zeroth-order methods. ZO2's code has been open-sourced in https://github.com/liangyuwang/zo2.

  • 7 authors
·
Mar 16, 2025

S2D2: Fast Decoding for Diffusion LLMs via Training-Free Self-Speculation

Block-diffusion language models offer a promising path toward faster-than-autoregressive generation by combining block-wise autoregressive decoding with within-block parallel denoising. However, in the few-step regime needed for practical acceleration, standard confidence-thresholded decoding is often brittle: aggressive thresholds hurt quality, while conservative thresholds require unnecessary denoising steps. Existing approaches that address this issue either require additional training or incur extra test-time compute. We present S2D2, a training-free self-speculative decoding framework for block-diffusion language models. Our key observation is that a block-diffusion model becomes autoregressive when the block size is reduced to one, allowing the same pretrained model to act as both drafter and verifier. S2D2 inserts a speculative verification step into standard block-diffusion decoding and uses lightweight routing policies to decide when verification is worth its cost. This yields a hybrid decoding trajectory in which diffusion proposes tokens in parallel, while the autoregressive mode acts as a local sequence-level critic. Across three mainstream block-diffusion families, S2D2 consistently improves the accuracy-speed tradeoff over strong confidence-thresholding baselines. On SDAR, we observe up to 4.7times speedup over autoregressive decoding, and up to 1.57times over a tuned dynamic decoding baseline while improving accuracy by up to 4.5 points. On LLaDA2.1-Mini, S2D2 remains complementary to built-in self-correction, including a conservative setting where it is 4.4times faster than the static baseline with slightly higher accuracy.

RedHatAI Red Hat AI
·
Mar 26 2

Idioms: Neural Decompilation With Joint Code and Type Prediction

Decompilers are important tools for reverse engineers that help them analyze software at a higher level of abstraction than assembly. Unfortunately, because compilation is lossy, deterministic decompilers produce code that is missing many of the details that make source code readable in the first place, like variable names and types. Neural decompilers, on the other hand, offer the ability to statistically fill in these details. Existing work in neural decompilation, however, suffers from substantial drawbacks that limits its ability to handle real code: it is unable to handle user-defined composite types, which are essential to fully specifying many functions' semantics, or require test cases. In this work, we introduce a new training process to finetune any LLM into a neural decompiler capable of generating the appropriate user-defined types alongside the decompilation. We introduce a new dataset, Realtype, that includes substantially more complicated and realistic types than existing neural decompilation benchmarks. Motivated by the intuition that different parts of data structures can be operated upon by different parts of the program, we show that interprocedural context can help improve neural decompilers' ability to handle user-defined types. We show that our training process yields state-of-the-art results in neural decompilation. We also publicly release the Idioms series of finetuned neural decompilation models in support of open science. In summary, we identify the need for joint code and type prediction, show that it is a hard problem, and take the first steps towards solving it.

  • 3 authors
·
Feb 6, 2025

Real-Time Streamable Generative Speech Restoration with Flow Matching

Diffusion-based generative models have greatly impacted the speech processing field in recent years, exhibiting high speech naturalness and spawning a new research direction. Their application in real-time communication is, however, still lagging behind due to their computation-heavy nature involving multiple calls of large DNNs. Here, we present Stream.FM, a frame-causal flow-based generative model with an algorithmic latency of 32 milliseconds (ms) and a total latency of 48 ms, paving the way for generative speech processing in real-time communication. We propose a buffered streaming inference scheme and an optimized DNN architecture, show how learned few-step numerical solvers can boost output quality at a fixed compute budget, explore model weight compression to find favorable points along a compute/quality tradeoff, and contribute a model variant with 24 ms total latency for the speech enhancement task. Our work looks beyond theoretical latencies, showing that high-quality streaming generative speech processing can be realized on consumer GPUs available today. Stream.FM can solve a variety of speech processing tasks in a streaming fashion: speech enhancement, dereverberation, codec post-filtering, bandwidth extension, STFT phase retrieval, and Mel vocoding. As we verify through comprehensive evaluations and a MUSHRA listening test, Stream.FM establishes a state-of-the-art for generative streaming speech restoration, exhibits only a reasonable reduction in quality compared to a non-streaming variant, and outperforms our recent work (Diffusion Buffer) on generative streaming speech enhancement while operating at a lower latency.

  • 5 authors
·
Apr 20

Simplified Sparse Attention via Gist Tokens

Sparse attention can reduce the cost of long-context inference, but most variants introduce new architectural components. We introduce Simplified Sparse Attention (SSA), a simpler approach to sparse attention that requires no architectural changes. Concretely, we first perform continued pretraining on sequences interleaved with gist tokens. We optimize the standard next-token loss as usual, but the gist tokens use an attention mask to restrict what parts of the context the language model can attend to; this teaches the model to pack each chunk's important information into the gist tokens. At inference time, SSA scores chunks via attention between the current query and the small set of gist tokens, selectively unfolding the top-k chunks by reintroducing their corresponding raw tokens. Since the query is scored only against the gist tokens, we avoid the memory-bandwidth cost associated with naive scoring against the full KV cache, without requiring the auxiliary KV cache approach used by sparse attention methods. On LongBench, SSA consistently outperforms compression and inference-time sparse-attention baselines under the same compression ratio. More strikingly, in retrieval-augmented generation, SSA can even outperform full attention after continued pretraining by over 5.7 points. We attribute this to the ability of SSA's selective unfolding, which concentrates attention on the query-relevant chunks and effectively filters out noise. SSA further extends to a hierarchical gist-of-gist variant (H-SSA) that achieves log-linear decoding complexity while maintaining or improving accuracy at high compression ratios up to 32x. The code is available at https://github.com/yuzhenmao/simplified-sparse-attention/.

Stanford Stanford AI
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Jun 25 3

Enabling Approximate Joint Sampling in Diffusion LMs

In autoregressive language models, each token is sampled by conditioning on all the past tokens; the overall string has thus been sampled from the correct underlying joint distribution represented by the model. In contrast, masked diffusion language models generate text by unmasking tokens out of order and potentially in parallel. Generating an overall string sampled from the correct underlying joint distribution would (again) require exactly one token unmasking in every full-model forward pass. The more tokens unmasked in parallel, the further away the string is from the true joint; this can be seen in the resulting drop in accuracy (but, increase in speed). In this paper we devise a way to {\em approximately} sample multiple tokens from the joint distribution in a single full-model forward pass; we do so by developing a new lightweight single-layer ``sampler" on top of an existing large diffusion LM. One forward pass of the full model can now be followed by multiple forward passes of only this sampler layer, to yield multiple unmasked tokens. Our sampler is trained to mimic exact joint sampling from the (frozen) full model. We show the effectiveness of our approximate joint sampling for both pretrained-only (Dream-7B-Base) and instruction-tuned (Dream-7B-Instruct) models on language modeling and math \& coding tasks. When four tokens are unmasked for each full-model denoising step, our sampling algorithm achieves a MAUVE score of 0.87 (vs marginal baseline of 0.31) with respect to the true joint distribution.

  • 2 authors
·
Sep 25, 2025

PromptFix: You Prompt and We Fix the Photo

Diffusion models equipped with language models demonstrate excellent controllability in image generation tasks, allowing image processing to adhere to human instructions. However, the lack of diverse instruction-following data hampers the development of models that effectively recognize and execute user-customized instructions, particularly in low-level tasks. Moreover, the stochastic nature of the diffusion process leads to deficiencies in image generation or editing tasks that require the detailed preservation of the generated images. To address these limitations, we propose PromptFix, a comprehensive framework that enables diffusion models to follow human instructions to perform a wide variety of image-processing tasks. First, we construct a large-scale instruction-following dataset that covers comprehensive image-processing tasks, including low-level tasks, image editing, and object creation. Next, we propose a high-frequency guidance sampling method to explicitly control the denoising process and preserve high-frequency details in unprocessed areas. Finally, we design an auxiliary prompting adapter, utilizing Vision-Language Models (VLMs) to enhance text prompts and improve the model's task generalization. Experimental results show that PromptFix outperforms previous methods in various image-processing tasks. Our proposed model also achieves comparable inference efficiency with these baseline models and exhibits superior zero-shot capabilities in blind restoration and combination tasks. The dataset and code are available at https://www.yongshengyu.com/PromptFix-Page.

  • 5 authors
·
May 26, 2024

TinySAM: Pushing the Envelope for Efficient Segment Anything Model

Recently segment anything model (SAM) has shown powerful segmentation capability and has drawn great attention in computer vision fields. Massive following works have developed various applications based on the pretrained SAM and achieved impressive performance on downstream vision tasks. However, SAM consists of heavy architectures and requires massive computational capacity, which hinders the further application of SAM on computation constrained edge devices. To this end, in this paper we propose a framework to obtain a tiny segment anything model (TinySAM) while maintaining the strong zero-shot performance. We first propose a full-stage knowledge distillation method with online hard prompt sampling strategy to distill a lightweight student model. We also adapt the post-training quantization to the promptable segmentation task and further reduce the computational cost. Moreover, a hierarchical segmenting everything strategy is proposed to accelerate the everything inference by 2times with almost no performance degradation. With all these proposed methods, our TinySAM leads to orders of magnitude computational reduction and pushes the envelope for efficient segment anything task. Extensive experiments on various zero-shot transfer tasks demonstrate the significantly advantageous performance of our TinySAM against counterpart methods. Pre-trained models and codes will be available at https://github.com/xinghaochen/TinySAM and https://gitee.com/mindspore/models/tree/master/research/cv/TinySAM.

  • 8 authors
·
Dec 21, 2023 1

Window-Diffusion: Accelerating Diffusion Language Model Inference with Windowed Token Pruning and Caching

Diffusion language models (DLMs) generate text through iterative denoising, but inference requires full-sequence attention at every iteration, resulting in substantial redundant computation on masked tokens. Block-wise diffusion can reduce this cost, yet it typically relies on retraining and constrained update orders, limiting its direct applicability to pretrained DLMs. Our token-level analysis reveals pronounced structural locality in DLM inference. Decoding is driven by a small set of prefix-localized active tokens; the influence of distant undecoded context diminishes rapidly, and decoded tokens exhibit stage-wise temporal stability, enabling reuse of intermediate representations except for a brief post-decode transient. Motivated by these observations, we propose \placeholderThe source code is available at https://github.com/vhicrgit/Window-Diffusion., a window-based token pruning and caching method for inference. We maintain a local computation window that slides rightward as denoising progresses, and partition undecoded tokens into: (i) active tokens that are computed online, (ii) buffer tokens whose KV states are cached and periodically refreshed, and (iii) far-field tokens that are pruned outside the window. Computation is restricted to active and buffer tokens within the window, while far-field tokens are omitted at each stage. Experiments on LLaDA and Dream show that, under matched compute budgets, our method achieves up to 99times inference speedup while largely preserving generation performance.

  • 6 authors
·
Jan 28

StructDiff: A Structure-Preserving and Spatially Controllable Diffusion Model for Single-Image Generation

This paper introduces StructDiff, a generative framework based on a single-scale diffusion model for single-image generation. Single-image generation aims to synthesize diverse samples with similar visual content to the source image by capturing its internal statistics, without relying on external data. However, existing methods often struggle to preserve the structural layout, especially for images with large rigid objects or strict spatial constraints. Moreover, most approaches lack spatial controllability, making it difficult to guide the structure or placement of generated content. To address these challenges, StructDiff introduces an adaptive receptive field module to maintain both global and local distributions. Building on this foundation, StructDiff incorporates 3D positional encoding (PE) as a spatial prior, allowing flexible control over positions, scale, and local details of generated objects. To our knowledge, this spatial control capability represents the first exploration of PE-based manipulation in single-image generation. Furthermore, we propose a novel evaluation criterion for single-image generation based on large language models (LLMs). This criterion specifically addresses the limitations of existing objective metrics and the high labor costs associated with user studies. StructDiff also demonstrates broad applicability across downstream tasks, such as text-guided image generation, image editing, outpainting, and paint-to-image synthesis. Extensive experiments demonstrate that StructDiff outperforms existing methods in structural consistency, visual quality, and spatial controllability. The project page is available at https://butter-crab.github.io/StructDiff/.

  • 5 authors
·
Apr 13

OSCAR: One-Step Diffusion Codec Across Multiple Bit-rates

Pretrained latent diffusion models have shown strong potential for lossy image compression, owing to their powerful generative priors. Most existing diffusion-based methods reconstruct images by iteratively denoising from random noise, guided by compressed latent representations. While these approaches have achieved high reconstruction quality, their multi-step sampling process incurs substantial computational overhead. Moreover, they typically require training separate models for different compression bit-rates, leading to significant training and storage costs. To address these challenges, we propose a one-step diffusion codec across multiple bit-rates. termed OSCAR. Specifically, our method views compressed latents as noisy variants of the original latents, where the level of distortion depends on the bit-rate. This perspective allows them to be modeled as intermediate states along a diffusion trajectory. By establishing a mapping from the compression bit-rate to a pseudo diffusion timestep, we condition a single generative model to support reconstructions at multiple bit-rates. Meanwhile, we argue that the compressed latents retain rich structural information, thereby making one-step denoising feasible. Thus, OSCAR replaces iterative sampling with a single denoising pass, significantly improving inference efficiency. Extensive experiments demonstrate that OSCAR achieves superior performance in both quantitative and visual quality metrics. The code and models will be released at https://github.com/jp-guo/OSCAR.

  • 9 authors
·
May 21, 2025

Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the 3D domain. Despite their progress, these techniques often face limitations due to slow optimization or rendering processes, leading to extensive training and optimization times. In this paper, we introduce a novel approach for single-view reconstruction that efficiently generates a 3D model from a single image via feed-forward inference. Our method utilizes two transformer-based networks, namely a point decoder and a triplane decoder, to reconstruct 3D objects using a hybrid Triplane-Gaussian intermediate representation. This hybrid representation strikes a balance, achieving a faster rendering speed compared to implicit representations while simultaneously delivering superior rendering quality than explicit representations. The point decoder is designed for generating point clouds from single images, offering an explicit representation which is then utilized by the triplane decoder to query Gaussian features for each point. This design choice addresses the challenges associated with directly regressing explicit 3D Gaussian attributes characterized by their non-structural nature. Subsequently, the 3D Gaussians are decoded by an MLP to enable rapid rendering through splatting. Both decoders are built upon a scalable, transformer-based architecture and have been efficiently trained on large-scale 3D datasets. The evaluations conducted on both synthetic datasets and real-world images demonstrate that our method not only achieves higher quality but also ensures a faster runtime in comparison to previous state-of-the-art techniques. Please see our project page at https://zouzx.github.io/TriplaneGaussian/.

  • 7 authors
·
Dec 14, 2023 2

EasySpec: Layer-Parallel Speculative Decoding for Efficient Multi-GPU Utilization

Speculative decoding is an effective and lossless method for Large Language Model (LLM) inference acceleration. It employs a smaller model to generate a draft token sequence, which is then verified by the original base model. In multi-GPU systems, inference latency can be further reduced through tensor parallelism (TP), while the optimal TP size of the draft model is typically smaller than that of the base model, leading to GPU idling during the drafting stage. To solve this problem, we propose EasySpec, a layer-parallel speculation strategy that optimizes the efficiency of multi-GPU utilization.EasySpec breaks the sequential execution order of layers in the drafting model, enabling multi-layer parallelization across devices, albeit with some induced approximation errors. After each drafting-and-verification iteration, the draft model's key-value (KV) cache is calibrated in a single forward pass, preventing long-term error accumulation at minimal additional latency. We evaluated EasySpec on several mainstream open-source LLMs, using smaller versions of models from the same series as drafters. The results demonstrate that EasySpec can achieve a peak speedup of 4.17x compared to vanilla decoding, while preserving the original distribution of the base LLMs. Specifically, the drafting stage can be accelerated by up to 1.62x with a maximum accuracy drop of only 7%, requiring no training or fine-tuning on the draft models.

  • 3 authors
·
Feb 4, 2025

Multi-Resolution Flow Matching: Training-Free Diffusion Acceleration via Staged Sampling

Hardware-agnostic strategies for accelerating text-to-image diffusion, such as timestep distillation and feature caching, can reduce inference time without custom kernels or system-level optimization. Among them, multi-resolution generation strategies have recently received broad attention, attaining more than 5x speedup without any training. However, the design of performing upsampling in the latent space, together with the selective modification of partial regions, causes these methods to exhibit noticeable blurring or artifacts. To this end, we propose MrFlow, a training-free multi-resolution acceleration strategy for pretrained flow-matching models built upon a staged low-to-high-resolution pipeline. MrFlow first rapidly generates the main structure at low resolution, then performs super-resolution in the pixel space using a lightweight pretrained GAN-based model, subsequently injects low-strength noise to enable high-frequency resampling, and finally refines the details at high resolution. Quantitative and qualitative results on FLUX.1-dev and Qwen-Image show that MrFlow exploits the quadratic token reduction and reduced step requirement of low-resolution sampling to achieve 10x end-to-end acceleration while keeping OneIG within a 1% gap relative to that before acceleration, significantly surpassing other training-free acceleration strategies, and requiring no training or runtime dynamic identification whatsoever. MrFlow can further be directly combined orthogonally with pre-trained timestep distillation strategies, achieving even higher generation acceleration of up to 25x.

  • 7 authors
·
Jul 1 2

Harnessing Diffusion-Yielded Score Priors for Image Restoration

Deep image restoration models aim to learn a mapping from degraded image space to natural image space. However, they face several critical challenges: removing degradation, generating realistic details, and ensuring pixel-level consistency. Over time, three major classes of methods have emerged, including MSE-based, GAN-based, and diffusion-based methods. However, they fail to achieve a good balance between restoration quality, fidelity, and speed. We propose a novel method, HYPIR, to address these challenges. Our solution pipeline is straightforward: it involves initializing the image restoration model with a pre-trained diffusion model and then fine-tuning it with adversarial training. This approach does not rely on diffusion loss, iterative sampling, or additional adapters. We theoretically demonstrate that initializing adversarial training from a pre-trained diffusion model positions the initial restoration model very close to the natural image distribution. Consequently, this initialization improves numerical stability, avoids mode collapse, and substantially accelerates the convergence of adversarial training. Moreover, HYPIR inherits the capabilities of diffusion models with rich user control, enabling text-guided restoration and adjustable texture richness. Requiring only a single forward pass, it achieves faster convergence and inference speed than diffusion-based methods. Extensive experiments show that HYPIR outperforms previous state-of-the-art methods, achieving efficient and high-quality image restoration.

  • 8 authors
·
Jul 28, 2025

Progressive Gradient Flow for Robust N:M Sparsity Training in Transformers

N:M Structured sparsity has garnered significant interest as a result of relatively modest overhead and improved efficiency. Additionally, this form of sparsity holds considerable appeal for reducing the memory footprint owing to their modest representation overhead. There have been efforts to develop training recipes for N:M structured sparsity, they primarily focus on low-sparsity regions (sim50\%). Nonetheless, performance of models trained using these approaches tends to decline when confronted with high-sparsity regions (>80\%). In this work, we study the effectiveness of existing sparse training recipes at high-sparsity regions and argue that these methods fail to sustain the model quality on par with low-sparsity regions. We demonstrate that the significant factor contributing to this disparity is the presence of elevated levels of induced noise in the gradient magnitudes. To mitigate this undesirable effect, we employ decay mechanisms to progressively restrict the flow of gradients towards pruned elements. Our approach improves the model quality by up to 2% and 5% in vision and language models at high sparsity regime, respectively. We also evaluate the trade-off between model accuracy and training compute cost in terms of FLOPs. At iso-training FLOPs, our method yields better performance compared to conventional sparse training recipes, exhibiting an accuracy improvement of up to 2%. The source code is available at https://github.com/abhibambhaniya/progressive_gradient_flow_nm_sparsity.

  • 7 authors
·
Feb 7, 2024 1

Not All Prompts Are Made Equal: Prompt-based Pruning of Text-to-Image Diffusion Models

Text-to-image (T2I) diffusion models have demonstrated impressive image generation capabilities. Still, their computational intensity prohibits resource-constrained organizations from deploying T2I models after fine-tuning them on their internal target data. While pruning techniques offer a potential solution to reduce the computational burden of T2I models, static pruning methods use the same pruned model for all input prompts, overlooking the varying capacity requirements of different prompts. Dynamic pruning addresses this issue by utilizing a separate sub-network for each prompt, but it prevents batch parallelism on GPUs. To overcome these limitations, we introduce Adaptive Prompt-Tailored Pruning (APTP), a novel prompt-based pruning method designed for T2I diffusion models. Central to our approach is a prompt router model, which learns to determine the required capacity for an input text prompt and routes it to an architecture code, given a total desired compute budget for prompts. Each architecture code represents a specialized model tailored to the prompts assigned to it, and the number of codes is a hyperparameter. We train the prompt router and architecture codes using contrastive learning, ensuring that similar prompts are mapped to nearby codes. Further, we employ optimal transport to prevent the codes from collapsing into a single one. We demonstrate APTP's effectiveness by pruning Stable Diffusion (SD) V2.1 using CC3M and COCO as target datasets. APTP outperforms the single-model pruning baselines in terms of FID, CLIP, and CMMD scores. Our analysis of the clusters learned by APTP reveals they are semantically meaningful. We also show that APTP can automatically discover previously empirically found challenging prompts for SD, e.g., prompts for generating text images, assigning them to higher capacity codes.

  • 4 authors
·
Jun 17, 2024 1

Learning to Parallel: Accelerating Diffusion Large Language Models via Adaptive Parallel Decoding

Autoregressive decoding in large language models (LLMs) requires O(n) sequential steps for n tokens, fundamentally limiting inference throughput. Recent diffusion-based LLMs (dLLMs) enable parallel token generation through iterative denoising. However, current parallel decoding strategies rely on fixed, input-agnostic heuristics (e.g., confidence thresholds), which fail to adapt to input-specific characteristics, resulting in suboptimal speed-quality trade-offs across diverse NLP tasks. In this work, we explore a more flexible and dynamic approach to parallel decoding. We propose Learning to Parallel Decode (Learn2PD), a framework that trains a lightweight and adaptive filter model to predict, for each token position, whether the current prediction matches the final output. This learned filter approximates an oracle parallel decoding strategy that unmasks tokens only when correctly predicted. Importantly, the filter model is learned in a post-training manner, requiring only a small amount of computation to optimize it (minute-level GPU time). Additionally, we introduce End-of-Text Prediction (EoTP) to detect decoding completion at the end of sequence, avoiding redundant decoding of padding tokens. Experiments on the LLaDA benchmark demonstrate that our method achieves up to 22.58times speedup without any performance drop, and up to 57.51times when combined with KV-Cache.

  • 4 authors
·
Sep 29, 2025

SLA: Beyond Sparsity in Diffusion Transformers via Fine-Tunable Sparse-Linear Attention

In Diffusion Transformer (DiT) models, particularly for video generation, attention latency is a major bottleneck due to the long sequence length and the quadratic complexity. We find that attention weights can be separated into two parts: a small fraction of large weights with high rank and the remaining weights with very low rank. This naturally suggests applying sparse acceleration to the first part and low-rank acceleration to the second. Based on this finding, we propose SLA (Sparse-Linear Attention), a trainable attention method that fuses sparse and linear attention to accelerate diffusion models. SLA classifies attention weights into critical, marginal, and negligible categories, applying O(N^2) attention to critical weights, O(N) attention to marginal weights, and skipping negligible ones. SLA combines these computations into a single GPU kernel and supports both forward and backward passes. With only a few fine-tuning steps using SLA, DiT models achieve a 20x reduction in attention computation, resulting in significant acceleration without loss of generation quality. Experiments show that SLA reduces attention computation by 95% without degrading end-to-end generation quality, outperforming baseline methods. In addition, we implement an efficient GPU kernel for SLA, which yields a 13.7x speedup in attention computation and a 2.2x end-to-end speedup in video generation on Wan2.1-1.3B.

Tsinghua Tsinghua University
·
Sep 28, 2025 4

PaDoc: Layout-Grounded Parallel Decoding for Document Parsing

End-to-end document parsers provide a unified interface, but serialize page layouts and regional contents into one autoregressive sequence. This formulation forces independent regions onto a decoding path whose length grows with the total content, whereas crop-based two-stage parsers expose region-level parallelism at the cost of repeated visual prefills and fragmented page context. To retain full-page context while removing dependencies, we propose PaDoc, a layout-grounded parser that treats the predicted layout as a branching structure over a shared page representation. Under a region-sufficiency assumption, we derive a prefix-conditioned factorization in which the layout stream and regional content branches advance concurrently, reducing the decoding depth to the longest layout-content path. We realize this factorization within a single MLLM: packed variable-length ancestor attention preserves the visibility under standard next-token training, while masked parallel decoding creates branches that the evaluated vLLM backend serves as concurrent requests with cache-resident shared-prefix reuse. On OmniDocBench Full, PaDoc attains an Overall layout F1 of 91.1 and, among end-to-end parsers, a top-tier Overall score of 94.24 together with the best Text Edit (0.038) and Formula CDM (95.59). On a 384-page subset and one A800 GPU, it is the fastest end-to-end parser at five concurrency levels, improving valid-page throughput by 67.4-118% and reducing P95 latency by 39.2-54.9% relative to a same-backbone Sequential SFT baseline. Code is available at https://github.com/Longin-Yu/Padoc

Transferable Multi-Bit Watermarking Across Frozen Diffusion Models via Latent Consistency Bridges

As diffusion models (DMs) enable photorealistic image generation at unprecedented scale, watermarking techniques have become essential for provenance establishment and accountability. Existing methods face challenges: sampling-based approaches operate on frozen models but require costly N-step Denoising Diffusion Implicit Models (DDIM) inversion (typically N=50) for zero-bit-only detection; fine-tuning-based methods achieve fast multi-bit extraction but couple the watermark to a specific model checkpoint, requiring retraining for each architecture. We propose DiffMark, a plug-and-play watermarking method that offers three key advantages over existing approaches: single-pass multi-bit detection, per-image key flexibility, and cross-model transferability. Rather than encoding the watermark into the initial noise vector, DiffMark injects a persistent learned perturbation δ at every denoising step of a completely frozen DM. The watermark signal accumulates in the final denoised latent z_0 and is recovered in a single forward pass. The central challenge of backpropagating gradients through a frozen UNet without traversing the full denoising chain is addressed by employing Latent Consistency Models (LCM) as a differentiable training bridge. This reduces the number of gradient steps from 50 DDIM to 4 LCM and enables a single-pass detection at 16.4 ms, a 45x speedup over sampling-based methods. Moreover, by this design, the encoder learns to map any runtime secret to a unique perturbation at inference time, providing genuine per-image key flexibility and transferability to unseen diffusion-based architectures without per-model fine-tuning. Although achieving these advantages, DiffMark also maintains competitive watermark robustness against distortion, regeneration, and adversarial attacks.

  • 4 authors
·
Mar 18

SingleInsert: Inserting New Concepts from a Single Image into Text-to-Image Models for Flexible Editing

Recent progress in text-to-image (T2I) models enables high-quality image generation with flexible textual control. To utilize the abundant visual priors in the off-the-shelf T2I models, a series of methods try to invert an image to proper embedding that aligns with the semantic space of the T2I model. However, these image-to-text (I2T) inversion methods typically need multiple source images containing the same concept or struggle with the imbalance between editing flexibility and visual fidelity. In this work, we point out that the critical problem lies in the foreground-background entanglement when learning an intended concept, and propose a simple and effective baseline for single-image I2T inversion, named SingleInsert. SingleInsert adopts a two-stage scheme. In the first stage, we regulate the learned embedding to concentrate on the foreground area without being associated with the irrelevant background. In the second stage, we finetune the T2I model for better visual resemblance and devise a semantic loss to prevent the language drift problem. With the proposed techniques, SingleInsert excels in single concept generation with high visual fidelity while allowing flexible editing. Additionally, SingleInsert can perform single-image novel view synthesis and multiple concepts composition without requiring joint training. To facilitate evaluation, we design an editing prompt list and introduce a metric named Editing Success Rate (ESR) for quantitative assessment of editing flexibility. Our project page is: https://jarrentwu1031.github.io/SingleInsert-web/

  • 5 authors
·
Oct 12, 2023

SnapFlow: One-Step Action Generation for Flow-Matching VLAs via Progressive Self-Distillation

Vision-Language-Action (VLA) models based on flow matching -- such as pi0, pi0.5, and SmolVLA -- achieve state-of-the-art generalist robotic manipulation, yet their iterative denoising, typically 10 ODE steps, introduces substantial latency: on a modern GPU, denoising alone accounts for 80% of end-to-end inference time. Naively reducing the step count is unreliable, degrading success on most tasks due to the velocity field being uncalibrated for single-step jumps. We present SnapFlow, a plug-and-play self-distillation method that compresses multi-step denoising into a single forward pass (1-NFE) for flow-matching VLAs. SnapFlow mixes standard flow-matching samples with consistency samples whose targets are two-step Euler shortcut velocities computed from the model's own marginal velocity predictions, avoiding the trajectory drift caused by conditional velocities, as we analyze theoretically. A zero-initialized target-time embedding lets the network switch between local velocity estimation and global one-step generation within a single architecture. SnapFlow requires no external teacher, no architecture changes, and trains in ~12h on a single GPU. We validate on two VLA architectures spanning a 6x parameter range, with identical hyperparameters: on pi0.5 (3B) across four LIBERO suites (40 tasks, 400 episodes), SnapFlow achieves 98.75% average success -- matching the 10-step teacher at 97.75% and slightly exceeding it -- with 9.6x denoising speedup and end-to-end latency reduced from 274ms to 83ms; on SmolVLA (500M), it reduces MSE by 8.3% with 3.56x end-to-end acceleration. An action-step sweep on long-horizon tasks reveals that SnapFlow maintains its advantage across execution horizons, achieving 93% at n_act=5 where the baseline reaches only 90%. SnapFlow is orthogonal to layer-distillation and token-pruning approaches, enabling compositional speedups.

  • 6 authors
·
Apr 6

Training Language Models on Synthetic Edit Sequences Improves Code Synthesis

Software engineers mainly write code by editing existing programs. In contrast, large language models (LLMs) autoregressively synthesize programs in a single pass. One explanation for this is the scarcity of open-sourced edit data. While high-quality instruction data for code synthesis is already scarce, high-quality edit data is even scarcer. To fill this gap, we develop a synthetic data generation algorithm called LintSeq. This algorithm refactors existing code into a sequence of code edits by using a linter to procedurally sample across the error-free insertions that can be used to sequentially write programs. It outputs edit sequences as text strings consisting of consecutive program diffs. To test LintSeq, we use it to refactor a dataset of instruction + program pairs into instruction + program-diff-sequence tuples. Then, we instruction finetune a series of smaller LLMs ranging from 2.6B to 14B parameters on both the re-factored and original versions of this dataset, comparing zero-shot performance on code synthesis benchmarks. We show that during repeated sampling, edit sequence finetuned models produce more diverse programs than baselines. This results in better inference-time scaling for benchmark coverage as a function of samples, i.e. the fraction of problems "pass@k" solved by any attempt given "k" tries. For example, on HumanEval pass@50, small LLMs finetuned on synthetic edit sequences are competitive with GPT-4 and outperform models finetuned on the baseline dataset by +20% (+/-3%) in absolute score. Finally, we also pretrain our own tiny LMs for code understanding. We show that finetuning tiny models on synthetic code edits results in state-of-the-art code synthesis for the on-device model class. Our 150M parameter edit sequence LM matches or outperforms code models with twice as many parameters, both with and without repeated sampling, including Codex and AlphaCode.

  • 3 authors
·
Oct 3, 2024 3

Noise-Started One-Step Real-World Super-Resolution via LR-Conditioned SplitMeanFlow and GAN Refinement

Pre-trained text-to-image (T2I) diffusion models have shown strong potential for real-world image super-resolution (Real-ISR), owing to their noise-started generation process that enables realistic texture synthesis and captures the one-to-many nature of super-resolution. However, diffusion-based Real-ISR methods still face a fundamental efficiency-quality trade-off. Multi-step methods generate high-quality results by iteratively denoising random Gaussian noise under LR conditioning, but suffer from slow sampling. Recent one-step methods greatly improve efficiency, yet they typically replace noise-started generation with direct LR-to-HR restoration, which weakens stochasticity and limits realistic detail synthesis. To address this issue, we propose SMFSR, a noise-started one-step Real-ISR framework via LR-conditioned SplitMeanFlow and GAN refinement. SMFSR preserves the random-noise starting point of diffusion models and learns a direct noise-to-HR mapping conditioned on the LR image. To this end, Interval Splitting Consistency distills the multi-step generative trajectory into a single average-velocity prediction, enabling efficient one-step generation. To compensate for the reduced opportunity for progressive refinement, we further introduce a GAN refinement stage, where a DINOv3-based discriminator enhances realistic texture synthesis and variational score distillation aligns the generated outputs with the natural image distribution under a frozen diffusion teacher. Extensive experiments demonstrate that SMFSR achieves state-of-the-art perceptual quality among one-step diffusion-based Real-ISR methods while retaining fast single-step inference.

  • 6 authors
·
May 9

Superposed Episodic and Semantic Memory via Sparse Distributed Representation

The abilities to perceive, learn, and use generalities, similarities, classes, i.e., semantic memory (SM), is central to cognition. Machine learning (ML), neural network, and AI research has been primarily driven by tasks requiring such abilities. However, another central facet of cognition, single-trial formation of permanent memories of experiences, i.e., episodic memory (EM), has had relatively little focus. Only recently has EM-like functionality been added to Deep Learning (DL) models, e.g., Neural Turing Machine, Memory Networks. However, in these cases: a) EM is implemented as a separate module, which entails substantial data movement (and so, time and power) between the DL net itself and EM; and b) individual items are stored localistically within the EM, precluding realizing the exponential representational efficiency of distributed over localist coding. We describe Sparsey, an unsupervised, hierarchical, spatial/spatiotemporal associative memory model differing fundamentally from mainstream ML models, most crucially, in its use of sparse distributed representations (SDRs), or, cell assemblies, which admits an extremely efficient, single-trial learning algorithm that maps input similarity into code space similarity (measured as intersection). SDRs of individual inputs are stored in superposition and because similarity is preserved, the patterns of intersections over the assigned codes reflect the similarity, i.e., statistical, structure, of all orders, not simply pairwise, over the inputs. Thus, SM, i.e., a generative model, is built as a computationally free side effect of the act of storing episodic memory traces of individual inputs, either spatial patterns or sequences. We report initial results on MNIST and on the Weizmann video event recognition benchmarks. While we have not yet attained SOTA class accuracy, learning takes only minutes on a single CPU.

  • 2 authors
·
Oct 21, 2017

VoiceFixer: Toward General Speech Restoration with Neural Vocoder

Speech restoration aims to remove distortions in speech signals. Prior methods mainly focus on single-task speech restoration (SSR), such as speech denoising or speech declipping. However, SSR systems only focus on one task and do not address the general speech restoration problem. In addition, previous SSR systems show limited performance in some speech restoration tasks such as speech super-resolution. To overcome those limitations, we propose a general speech restoration (GSR) task that attempts to remove multiple distortions simultaneously. Furthermore, we propose VoiceFixer, a generative framework to address the GSR task. VoiceFixer consists of an analysis stage and a synthesis stage to mimic the speech analysis and comprehension of the human auditory system. We employ a ResUNet to model the analysis stage and a neural vocoder to model the synthesis stage. We evaluate VoiceFixer with additive noise, room reverberation, low-resolution, and clipping distortions. Our baseline GSR model achieves a 0.499 higher mean opinion score (MOS) than the speech enhancement SSR model. VoiceFixer further surpasses the GSR baseline model on the MOS score by 0.256. Moreover, we observe that VoiceFixer generalizes well to severely degraded real speech recordings, indicating its potential in restoring old movies and historical speeches. The source code is available at https://github.com/haoheliu/voicefixer_main.

  • 7 authors
·
Sep 28, 2021

Associative-State Universal Transformers: Sparse Retrieval Meets Structured Recurrence

We study whether a structured recurrent state can serve as a compact associative backbone for language modeling while still supporting exact retrieval. We introduce UniMatrix, a Universal Transformer style family that reuses a shared recurrent block across depth and augments it with hybrid state updates, a ROSA-style residual path, and token-conditioned embedding modulation. We evaluate these models on byte-level WikiText-2, synthetic associative recall, throughput profiling on Apple MPS, and a corrected benchmark for triple-token interactions. At small scale, UniMatrix-Core and UniMatrix-ROSA slightly outperform a parameter-matched Transformer on WikiText-2 while using many fewer parameters, reaching 5.084 and 5.083 bits-per-byte versus 5.124. The main negative result is equally important: on associative recall, the original UniMatrix family remains near chance while the Transformer reaches 25.4 percent, showing that compressed recurrent state alone is not enough for exact lookup. A retrieval-oriented follow-up, UniMatrix-Assoc, helps only marginally. By contrast, UniMatrix-SparsePointer, which adds sparse slot routing and direct pointer-logit fusion, reaches 75.6 percent on the original pilot recipe and 99.2 percent on a no-dropout follow-up while using 53.8 percent fewer parameters than the Transformer baseline. Ablations show that the gain comes from sufficient slot capacity and exact pointer-level output routing. Overall, structured recurrent state is promising and parameter-efficient, but strong long-range behavior still requires explicit sparse retrieval and better kernels.

  • 1 authors
·
Mar 31