τ-Emotion-Bench: Exposing the Interaction Fragility of LLM Agents through Real-World User Emotions
Abstract
A benchmark and data pipeline evaluate and improve LLM tool-calling agents under emotionally varied user interactions by filtering ineffective trajectories and scaling supervised training.
In long-horizon tool-calling tasks, LLM agents can fail not only because of tool-use errors, but also because of ineffective interaction with users. Yet existing benchmarks largely assume cooperative and behaviorally stable users, leaving the effect of emotional variation on agent reliability underexplored. We introduce τ-Emotion-Bench, a ten-domain benchmark for evaluating tool-calling agents under controlled emotion-conditioned user interactions while preserving the underlying task objective. To scale both benchmark construction and agent training, we introduce Tracer, a scalable agentic data-generation pipeline that constructs grounded, policy-valid tasks and collects trajectories through an interactive agent--user--environment harness. By allowing dissatisfied users to terminate inefficient interactions, the harness provides an interaction-aware signal that filters trajectories with excessive user dependence and favors effective tool use. Experiments with two user simulators show that frontier agents remain unreliable, with substantial gaps between average task success and consistent task completion. Tracer-generated supervision consistently improves Qwen3 models across scales, generalizes to unseen domains, and transfers to τ-Bench and τ-Trait. Behavioral analyses further show that higher task success is associated with a better balance between tool execution and necessary user follow-up. Overall, τ-Emotion-Bench and Tracer provide a scalable framework for evaluating agent reliability under diverse user behaviors and improving tool-calling agents through interaction-aware supervision.
Community
In long-horizon tool-calling tasks, LLM agents can fail not only because of tool-use errors, but also because of ineffective interaction with users. Yet existing benchmarks largely assume cooperative and behaviorally stable users, leaving the effect of emotional variation on agent reliability underexplored. We introduce τ-Emotion-Bench, a ten-domain benchmark for evaluating tool-calling agents under controlled emotion-conditioned user interactions while preserving the underlying task objective. To scale both benchmark construction and agent training, we introduce Tracer, a scalable agentic data-generation pipeline that constructs grounded, policy-valid tasks and collects trajectories through an interactive agent–user–environment harness. By allowing dissatisfied users to terminate inefficient interactions, the harness provides an interaction-aware signal that filters trajectories with excessive user dependence and favors effective tool use. Experiments with two user simulators show that frontier agents remain unreliable, with substantial gaps between average task success and consistent task completion. Tracer-generated supervision consistently improves Qwen3 models across scales, generalizes to unseen domains, and transfers to τ-Bench and τ-Trait. Behavioral analyses further show that higher task success is associated with a better balance between tool execution and necessary user follow-up. Overall, τ-Emotion-Bench and Tracer provide a scalable framework for evaluating agent reliability under diverse user behaviors and improving tool-calling agents through interaction-aware supervision.
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